With products for the smallest solo developer up to the biggest teams, we have the experience and the know-how to give game developers actionable steps they can take to achieve climate action now.
The answer to 'where do i start?' for game developers who want to kick-start climate action.
Get confidence in your ability to apply the GHG protocol standard to your game development context, with the tools and knowledge you need for calculating and dislcosing emissions.
Have AfterClimate handle the calculations, including upstream purchased goods and services, and downstream end-users. Get clarity on where your emissions are occuring and where to start to reduce them. We will go beyond the basics to find out what it will take to achieve real Net Zero for your circumstance.
Get advice on your current or next game and how to minimise its carbon footprint, and how to green your operations. This could involve modelling live service footprints, data centre optimisation strategies, the emissions impact of support for different platforms. If you want to understand the full impact of your design and business decisions before you make them – then this could be right for you.
Get in touch and see if we can find the answers to your trickiest emissions and climate quesitons, go beyond just technical solutions, and find strategies that work for your particular context, and with your particular players.
Just want to stay in touch and see what we're up to? Check out the Greening the Games Industry Newsletter.
What does designing for energy efficient games look like?
Back in March, right after GDC, I wrote a piece about the Microsoft Xbox sustainability team’s work to put live power draw numbers front and centre on Xbox devkits, and integrate real world telemetry from actual Xboxes out in the wild...
How much CO2 does it take to make an indie game? Calculating the footprint of Die Gute Fabrik’s Saltsea Chronicles
As I teased the other week, I’ve been working on calculations and a report on the entire development process for Die Gute Fabrik’s new game Saltsea Chronicles. That report is now complete, as is the the game itself.
What if games came with a CO2 emissions label?
Earlier this year, I set out to answer that question – posed initially by Marina Psaros who was (at the time) working for Unity in SF as their sustainability team lead. Would there be a benefit to putting some sort of sticker or label on game boxes and store pages?